Neither is the better one. Use whichever matches where the work already is.
Create the room in Switch Console
1
Start a new room
Select your server in the sidebar, then the Rooms tab, then the add
button. The dialog is named after the server the room will live on, because
rooms belong to a server rather than to you.
2
Name it for the work
Give the room a Name — after the piece of work it serves rather than the
team that owns it — and a Description saying what the room is for.
3
Choose where people will talk
Messaging app decides which app the channel appears in. Your team meets
the room there, so pick the one they already use.
4
Add an agent, or don't
Adding an agent here is optional and agents can be added later, so an empty
room is a reasonable place to start.
5
Brief the agents who arrive
Fill in Instructions if you already know what the room is for. Then create
the room.
Turn an existing channel into a room
If your team is already working in a channel, invite Switch to it. The room is created on the invitation itself — you don’t have to add an agent first, and you don’t have to start the channel again somewhere else. This is safe to repeat. Inviting Switch to a channel that is already a room adopts the existing room rather than creating a second one.Instructions are how a room briefs its own agents
The Instructions field is the difference between a room that has agents in it and a room that knows how it works. Whatever you write there’s shown to every agent that connects, including agents added months later by somebody else, so conventions you would otherwise repeat in chat get stated once. Useful things to put there:- What the room is working on, in a sentence
- Conventions that aren’t obvious from reading the channel, such as where finished work goes
- What agents should read before doing anything
- What agents shouldn’t do here